Join us as we welcome Software Engineers Dan Hoar, Spencer Luttenberg and CSG alum AlexHomeyer, from CymSTAR LLC for an exciting talk on the cutting-edge world of computer simulation.
They’ll share insights into the work they do at CymSTAR, including research and innovation in 2D/3D modeling and XR (Extended Reality) technologies.
🚀 CSG Guest Speaker Event: Proceduralism in Film & Games 🚀
Ever wondered how artists can use procedural tools to create complex geometry, animations and 3D worlds? Come hang out with Brandon Reed, technical artist with Cherokee Film, specializing in proceduralism in cinematics, tool development and 3D modeling!
Whether you’re interested in 3D art, animation, game development, visual effects or just curious about what procedural workflows can do, don’t miss this one.
⏰ Event Schedule:
6 p.m. | Procedural Geometry & Animation
Explore what’s possible with procedural geometry and animation through simple, practical examples.
7 p.m. | Blender Geometry Nodes Demo
See Blender’s Geometry Nodes in action and learn how procedural workflows can be used with game engines.
📍 Rayzor Hall, Bellovich Commons — Second Floor
📅 September 29
🎨 Who should come? Anyone interested in 3D modeling, animation, visual effects, game development, technical art, cinematics or creative technology.
Come see how artists and developers can use procedural tools to turn ideas into dynamic, repeatable and powerful visual experiences!
Hosted by IGDA-TU
Ready to make a game? Join us for a 48-hour Game Jam where students team up, brainstorm an idea and build a playable game from scratch—all in just 48 hours!
✨ No experience required! Come solo or with friends, find a team and make something awesome. Programmers, artists, designers, writers, musicians and anyone interested in games are welcome.
🎓 Open to ALL UTulsa students!
📅 Kickoff: Friday, Sept. 25 at 5 p.m.
📅 Demos: Sunday, Sept. 27 at 3 p.m.
📍 Belovich Commons — 2nd Floor, Rayzor Hall
Bring your creativity, meet some fellow game makers and make a game in 48 hours!
Come join TU Esports and the gaming affinity community on campus for a unique “Paint & Take” experience! Inspired by the hit game, “Meccha Chameleon,” we are hosting a paint night with a twist! Come paint a “Meccha Chameleon” inspired miniature figure to be hidden somewhere inside of Fisher Suites. The painter who’s model lasts the longest wins! We have partnered with Dice Addiction, a local hobby store near campus, to bring out a plethora of paint options as well as expert painters to help you finish your masterpiece. There are a limited number of miniatures, so please remember to reserve your spot with this link.
🎮 CSG Guest Speaker: Sebastien Spirit, Lead Reverse Engineer at BlitzApp
📅 Monday, Nov. 17 | 10-11 a.m.
📍Graves Commons, 2nd Floor, Rayzor Hall
Join us for an insightful session with Sebastien Spirit, Lead Reverse Engineer at BlitzApp. Sebastien will dive into the world of cybersecurity in game development, exploring how studios protect games from exploits, cheating and data breaches. He’ll also share behind-the-scenes details on his latest project.
All students, faculty and game enthusiasts are welcome!
Join fellow Unreal Engine enthusiasts for our monthly meetup!
Whether you’re a beginner or a seasoned dev, all are welcome to share ideas, showcase projects, and connect with the local game dev community.
Open to the public — come create with us!
📍 Location: Rayzor Hall, Second floor
🚗 Visitor Parking: Available in the Lorton Performance Center (LPC) lot, located directly across from Rayzor Hall.
🎮 Join the Tulsa Game Developers Discord for more details: https://discord.gg/pMKtaaRgA3