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Computer Animation

🚀 CSG Guest Speaker Event: Proceduralism in Film & Games

🚀 CSG Guest Speaker Event: Proceduralism in Film & Games 🚀

Ever wondered how artists can use procedural tools to create complex geometry, animations and 3D worlds? Come hang out with Brandon Reed, technical artist with Cherokee Film, specializing in proceduralism in cinematics, tool development and 3D modeling!

Whether you’re interested in 3D art, animation, game development, visual effects or just curious about what procedural workflows can do, don’t miss this one.

⏰ Event Schedule:

6 p.m. | Procedural Geometry & Animation
Explore what’s possible with procedural geometry and animation through simple, practical examples.

7 p.m. | Blender Geometry Nodes Demo
See Blender’s Geometry Nodes in action and learn how procedural workflows can be used with game engines.

📍 Rayzor Hall, Bellovich Commons — Second Floor
📅 September 29

🎨 Who should come? Anyone interested in 3D modeling, animation, visual effects, game development, technical art, cinematics or creative technology.

Come see how artists and developers can use procedural tools to turn ideas into dynamic, repeatable and powerful visual experiences!

Tandy Open House – 2026 SPRING

Join us for an evening of innovation and creativity in the Tandy School of Computer Science.

Explore senior projects, research and more from students in the Computer Science, Computer Simulation & Gaming and Data Science programs.

  • Demo student work
  • Learn about cutting-edge tech
  • Engage with students & faculty

This event is free and open to the public!
We welcome UTulsa students, faculty and staff, as well as friends, family and community members to join us for this showcase.